Fox in the Chicken Coop
4 posters
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Fox in the Chicken Coop
This game is a variant of the VIP mission type. It is a fast paced objective oriented game that works well in many conditions.
Players
2 Teams: roughly 4:1 or 5:1 in the VIP team favor.
Setup
How it Plays
Although the VIP team has superior firepower, the Assassin team has the element of surprise, as well as an incentive to stall the VIP team from reaching the OBJ until the Mole becomes active. After the time limit expires, the Mole is allowed to use CQB weapon systems to dispatch the VIP or his bodyguards. The VIP therefore must act quickly and decisively to win the game, since the VIPs chances of survival go down drastically once the Mole becomes active.
Winning Conditions
Players
2 Teams: roughly 4:1 or 5:1 in the VIP team favor.
- Assassin team, including 1 mole working with VIP team.
- VIP team, including bodyguards and a single target VIP.
Setup
- The Assassins choose 1 player from the VIP team to be a mole. The mole is unbeknownst to the VIP team, and therefore could be any one of the bodyguards.
- The VIP team has an LOD and OBJ that the Assassin team know, thanks to the mole.
- The VIP team also has a set period of time to reach the OBJ before the mole goes active; ~5 minutes.
How it Plays
Although the VIP team has superior firepower, the Assassin team has the element of surprise, as well as an incentive to stall the VIP team from reaching the OBJ until the Mole becomes active. After the time limit expires, the Mole is allowed to use CQB weapon systems to dispatch the VIP or his bodyguards. The VIP therefore must act quickly and decisively to win the game, since the VIPs chances of survival go down drastically once the Mole becomes active.
Winning Conditions
- The VIP team wins if the VIP player reaches the OBJ.
- The Assassin team wins if the VIP player is killed.
Daniel_Hunter- Posts : 13
Re: Fox in the Chicken Coop
very enjoyable game type! Glad we got to try it out today!
Church- Posts : 200
Re: Fox in the Chicken Coop
+1 to that, I had a great time with this game type. Good for small numbers of people. It was really quite amazing how quickly assassin / mole teams were able to come up with devious ploys.
Note: We were able to get away with a single Assassin with up to 5 people playing. At 6 it becomes necessary to add a second assassin. Since the games went so quick we were able to adjust rules on the fly, such as time before mole is active, whether or not VIP has a normal AEG or something inferior (shotgun, pistol, etc), and other minor things here and there.
Note: We were able to get away with a single Assassin with up to 5 people playing. At 6 it becomes necessary to add a second assassin. Since the games went so quick we were able to adjust rules on the fly, such as time before mole is active, whether or not VIP has a normal AEG or something inferior (shotgun, pistol, etc), and other minor things here and there.
Cleaver- Posts : 485
Re: Fox in the Chicken Coop
Glad you fellas enjoyed it. I've always been a fan of objective-oriented games, and I'll be happy to share if the opportunity ever presents itself again.
Daniel_Hunter- Posts : 13
Re: Fox in the Chicken Coop
Played this game today LOVED IT. Thanks for introducing it
Papa Bear- Posts : 446
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